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Malcolm Chan
Malcolm Chan
Concept Artist
Savannah, United States

Summary

Hi, I'm Malcolm!
I'm a Concept Artist and Illustrator obsessed with character design and passionate about sharing compelling stories from underrepresented people. I love reading about mythologies and exploring cultural artifacts. Their pantheons and histories heavily inspire my work. When I'm not drawing or reading, I like to work out, ride my bike, and practice martial arts.
I'm currently pursuing my BFA of Illustration with a minor in Game Development at the Savannah College of Art and Design. I've worked on projects like:

Deadbolt Interactive's, "Beneath the Badlands"
The SCAD 2023 Global Game Jam Best Spirit Award Recipient, "Orbit 'N' Omelette",
The SCADPro x RedKulture Collaboration
So check out my work!
I'd love to get in connect with you!

Skills

Concept ArtIllustration3D Modeling

Software proficiency

Blender
Blender
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Video Game
      Beneath the Badlands
    • Year
      2024
    • Role
      Concept Artist
    • Company
      Deadbolt Interactive
    • Video Game
      Orbit 'N' Omelette
    • Year
      2023
    • Role
      Concept Artist
    • Company
      SCAD 2023 Global Game Jam

Experience

  • Concept Artist and Game Developer at SCADPro x RedKulture
    Savannah, Georgia, US
    September 2023 - Present

  • Freelance Illustrator at Malcolm Chan
    Spring, Texas, US
    October 2019 - Present

    Communicated with diverse clientele to identify specific needs.

    Examined examples of content and styles to inform decisions that best suited the clients’ desired results.

    Provided several concepts so clients can choose from different options and offer feedback.

    Applied knowledge of art fundamentals in analog and digital medium.

    Created final products that achieved or exceeded clients’ expectations.

  • Concept Artist on Beneath the Badlands at Deadbolt Interactive
    Savannah, US
    January 2023 - June 2023

    • Coordinated game asset designs with with Game Developers,

    Art Leads, Animators, and other team members.

    • Researched technologies and aesthetics from Victorian and

    North American frontier culture.

    • Designed interactive weapons and props for game assets.

    • Shared ideas and accepted feedback through peer critique